Talent Education Arts (TEA)_1

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Photo by moldy vintages from Pexels: https://www.pexels.com/photo/food-wood-cup-drink-8109471/

Status is onlineMarleen SpieringsWriter, English & Science Communication Teacher-Researcher @International-EU-Leiden Education, #Gifted Curriculum Design13 articles

Bringing to your attention Doyle’s article on Creative Experience here. Encounters in a creative world “involve interaction with the environment, and often are collaborations in a shared world with others” (2022). 

We now turn to Doyle’s observation that the creative process leading to intended products is mostly “non-linear, going in and out of different worlds with accompanying motives and emotions as central aspects. The process may have two kinds of endpoints, be difficult to determine, or indeterminate”. 

To then reflect on how Deleuze and Guattari (1987) in A Thousand Plateaus evoked the still extending, non-linear, indeterminate and dynamic metaphor of the Rhizome which, as a teacher, I have always found particularly useful because of its endlessness, in combination with consciously seeking rapid changes of stimulus and daily observations of diverse modes of (my own and my students’) perception in classrooms as a Dutch teacher of Arts. 

Time for cup of ICE TEA. Cool off. 

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Works Cited 

Deleuze, G., & Guattari, F. L. (1987). A Thousand Plateaus: Capitalism and Schizophrenia (B. Massumi, Trans.). Minneapolis, MN: University of Minnesota Press. 

Doyle, C.L. (2022) Creative Experience–Multiple Worlds, Projects, Emotions, and Endpoints: On Glăveanu & Beghetto’s Definition of Creativity, Creativity Research Journal, DOI: 10.1080/10400419.2022.2115643 

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